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Joseph Savvaidis
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Voodoo Alt Controller Madness
Goal: Create an Alt Controller game within one week with a team.
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As a team, we created an alternative controller game where the player uses a real physical Voodoo doll. The player takes on the role of a supernatural force that uses Voodoo magic to prevent humans from entering the haunted mansion.
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Process:
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Went through multiple design consults as we refined our idea
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Designated roles for everyone in the group​
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After Jam was over, I went back into Unity and refined the game significantly so that it could be included in my portfolio.
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My Contributions During the Jam:
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Lead Programmer in C#
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Game Design​
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My Contributions After the Jam:
- Game Art (Character, Title, Background)
- Additional gameplay features
- Bug fixes
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