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Voodoo Alt Controller Madness  

Goal: Create an Alt Controller game within one week with a team.
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As a team, we created an alternative controller game where the player uses a real physical Voodoo doll. The player takes on the role of a supernatural force that uses Voodoo magic to prevent humans from entering the haunted mansion.

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Process:

  • Went through multiple design consults as we refined our idea

  • Designated roles for everyone in the group​

  • After Jam was over, I went back into Unity and refined the game significantly so that it could be included in my portfolio.

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My Contributions During the Jam:

  • Lead Programmer in C#

  • Game Design​

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My Contributions After the Jam:

  • Game Art (Character, Title, Background)
  • Additional gameplay features
  • Bug fixes

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